Its been a while since I entered a competition… last time I came forth in the Space Ship contest on 3dbuzz.com … I have to try harder this time!.
So being true to myself I decided to try to be a contemporary Architect designing a whole fucking city, on a different planet using a architectural package with limited (earth based) importable assets. Oh yeah and I’m a month behind everyone else on entering the competition.
So yeah, its not like I’m biting off more than I can chew… :)
Step 1. AutoCAD
I may be quite the AutoCAD hater this year, but I know where my roots are.. where my strengths are. If I’m gonna build a city from scratch I better get typing in some REAL world units. I don’t have the Artistic prowess to freestyle a city by hand.. frankly I don’t know how concept artists do it.. I have to go armed to the teeth with web searches for things like ‘Highway width dimensions’ and ‘how tall is the tallest skyscraper’ Mine is bigger by the way :).
The trouble with SketchUp is.. i just love free-styling too much! I spent the rest of the day making some buildings.
Step3. Google Earth (Google Mars)
I found myself spending hours upon hours looking at the landscape photos on Google Mars.. they are amazing go check them out! I then spent about 4 hours stitching all the best photos together to get the best possible resolution of realism for my height map and then spent about 2 hours colouring in the bottoms of craters to erase the sunlight from my height map.
Step 4. Animatics
It was a bit of a crazy thing but believe it or not I didn’t download Lumion until this point. I had no idea what the software was, except that I was going to be using it for the competition. Man was I lucky that I can turn the fog brown, or I would have picked a bad location for my city :).
More to come in the next few days (I hope!)